//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.34014
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace ISIM.Properties.Strings {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class _default {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal _default() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ISIM.Properties.Strings._default", typeof(_default).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About ISIM.
        /// </summary>
        internal static string aboutISIM {
            get {
                return ResourceManager.GetString("aboutISIM", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connect with your friends on one simple platform. Use ISIM to combine all of your contacts from Facebook, G-Talk (Jabber) and ICQ. Staying in touch has never been this easy. ISIM is easy messenger without advertisements, difficult setting up) and cool functions like auto-reponding when AFK, contact blocking (fxp. block some spammer on Facebook).
        ///App site: http://www.sczdavos.eu/isim-messenger-en
        ///ISIM is open source under GNU GPLv.3 licence. You can find source code here (czech): http://www.sczdavos.eu/isi [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string aboutISIMDescription {
            get {
                return ResourceManager.GetString("aboutISIMDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Accept.
        /// </summary>
        internal static string accept {
            get {
                return ResourceManager.GetString("accept", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Consumer added into this conference.
        /// </summary>
        internal static string addedConsumer {
            get {
                return ResourceManager.GetString("addedConsumer", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add to conference.
        /// </summary>
        internal static string addToConference {
            get {
                return ResourceManager.GetString("addToConference", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to already in contact list.
        /// </summary>
        internal static string alreadyInContactList {
            get {
                return ResourceManager.GetString("alreadyInContactList", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Auth request.
        /// </summary>
        internal static string authRequest {
            get {
                return ResourceManager.GetString("authRequest", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Auth request sending failed.
        /// </summary>
        internal static string authRequestSendingFailed {
            get {
                return ResourceManager.GetString("authRequestSendingFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Auth request successfully sent.
        /// </summary>
        internal static string authRequestWasSent {
            get {
                return ResourceManager.GetString("authRequestWasSent", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Auto-respond on AFK or DND.
        /// </summary>
        internal static string autoRespondOnAFKorDND {
            get {
                return ResourceManager.GetString("autoRespondOnAFKorDND", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Away reason.
        /// </summary>
        internal static string awayReason {
            get {
                return ResourceManager.GetString("awayReason", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Away reason message.
        /// </summary>
        internal static string awayReasonMessage {
            get {
                return ResourceManager.GetString("awayReasonMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Back.
        /// </summary>
        internal static string back {
            get {
                return ResourceManager.GetString("back", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Block.
        /// </summary>
        internal static string block {
            get {
                return ResourceManager.GetString("block", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Block contact.
        /// </summary>
        internal static string blockContact {
            get {
                return ResourceManager.GetString("blockContact", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to blocked.
        /// </summary>
        internal static string blocked {
            get {
                return ResourceManager.GetString("blocked", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Firstly tell me, what exactly happend?.
        /// </summary>
        internal static string bugQuestion1 {
            get {
                return ResourceManager.GetString("bugQuestion1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Thank you! Now, I&apos;d like to know if is it bug or feature. So can you simulate it again? If yes, please tell me how..
        /// </summary>
        internal static string bugQuestion2 {
            get {
                return ResourceManager.GetString("bugQuestion2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Thanks! Last question. Please tell me what system are you running and check if you&apos;ve all updates..
        /// </summary>
        internal static string bugQuestion3 {
            get {
                return ResourceManager.GetString("bugQuestion3", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to I&apos;m sorry if anything works bad.
        ///I&apos;ll ask you for a few questions.
        ///After it I&apos;ll follow it to my developer. Which will fix it :).
        /// </summary>
        internal static string bugReportQuestion1 {
            get {
                return ResourceManager.GetString("bugReportQuestion1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Call.
        /// </summary>
        internal static string call {
            get {
                return ResourceManager.GetString("call", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Call accepted.
        /// </summary>
        internal static string callAccepted {
            get {
                return ResourceManager.GetString("callAccepted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Call ended.
        /// </summary>
        internal static string callEnded {
            get {
                return ResourceManager.GetString("callEnded", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        internal static string cancel {
            get {
                return ResourceManager.GetString("cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change.
        /// </summary>
        internal static string change {
            get {
                return ResourceManager.GetString("change", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change font.
        /// </summary>
        internal static string changeFont {
            get {
                return ResourceManager.GetString("changeFont", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Check for updates.
        /// </summary>
        internal static string checkForUpdates {
            get {
                return ResourceManager.GetString("checkForUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Check login and internet connection..
        /// </summary>
        internal static string checkLoginAndInternetConnection {
            get {
                return ResourceManager.GetString("checkLoginAndInternetConnection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Client.
        /// </summary>
        internal static string client {
            get {
                return ResourceManager.GetString("client", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close.
        /// </summary>
        internal static string close {
            get {
                return ResourceManager.GetString("close", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Conference spawned.
        /// </summary>
        internal static string conferenceSpawned {
            get {
                return ResourceManager.GetString("conferenceSpawned", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connection failed.
        /// </summary>
        internal static string connectionFailed {
            get {
                return ResourceManager.GetString("connectionFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connect me!.
        /// </summary>
        internal static string connectMe {
            get {
                return ResourceManager.GetString("connectMe", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Contact is available.
        /// </summary>
        internal static string contactIsAvailable {
            get {
                return ResourceManager.GetString("contactIsAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Contact is blocked. If you want send a message to him/her please unblock him/her firstly..
        /// </summary>
        internal static string contactIsBlockedUnblockFirst {
            get {
                return ResourceManager.GetString("contactIsBlockedUnblockFirst", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dir.
        /// </summary>
        internal static string directory {
            get {
                return ResourceManager.GetString("directory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Don&apos;t activate chat window.
        /// </summary>
        internal static string dontActivateChatWindow {
            get {
                return ResourceManager.GetString("dontActivateChatWindow", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do you really want add yourself?.
        /// </summary>
        internal static string doYouReallyWantAddYourself {
            get {
                return ResourceManager.GetString("doYouReallyWantAddYourself", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Emoticons.
        /// </summary>
        internal static string emoticons {
            get {
                return ResourceManager.GetString("emoticons", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to End call.
        /// </summary>
        internal static string endCall {
            get {
                return ResourceManager.GetString("endCall", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter contact new name.
        /// </summary>
        internal static string enterContactNewName {
            get {
                return ResourceManager.GetString("enterContactNewName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter Jabber login.
        /// </summary>
        internal static string enterJabberName {
            get {
                return ResourceManager.GetString("enterJabberName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter reason (not required).
        /// </summary>
        internal static string enterReason {
            get {
                return ResourceManager.GetString("enterReason", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error.
        /// </summary>
        internal static string error {
            get {
                return ResourceManager.GetString("error", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Exit.
        /// </summary>
        internal static string exit {
            get {
                return ResourceManager.GetString("exit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Favourite.
        /// </summary>
        internal static string favourite {
            get {
                return ResourceManager.GetString("favourite", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Files sending failed.
        /// </summary>
        internal static string filesSendFailed {
            get {
                return ResourceManager.GetString("filesSendFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Files transfer canceled!.
        /// </summary>
        internal static string filesTransferCanceled {
            get {
                return ResourceManager.GetString("filesTransferCanceled", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Finish.
        /// </summary>
        internal static string finish {
            get {
                return ResourceManager.GetString("finish", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to for.
        /// </summary>
        internal static string forPrep {
            get {
                return ResourceManager.GetString("forPrep", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to from.
        /// </summary>
        internal static string from {
            get {
                return ResourceManager.GetString("from", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Full name.
        /// </summary>
        internal static string fullName {
            get {
                return ResourceManager.GetString("fullName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hi.
        /// </summary>
        internal static string goodDay {
            get {
                return ResourceManager.GetString("goodDay", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hi.
        /// </summary>
        internal static string hello {
            get {
                return ResourceManager.GetString("hello", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Help.
        /// </summary>
        internal static string help {
            get {
                return ResourceManager.GetString("help", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to History.
        /// </summary>
        internal static string history {
            get {
                return ResourceManager.GetString("history", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to I&apos;m sorry, but.
        /// </summary>
        internal static string iAmSorryBut {
            get {
                return ResourceManager.GetString("iAmSorryBut", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Incomming call.
        /// </summary>
        internal static string incommingCall {
            get {
                return ResourceManager.GetString("incommingCall", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Incomming files.
        /// </summary>
        internal static string incommingFiles {
            get {
                return ResourceManager.GetString("incommingFiles", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to is not here..
        /// </summary>
        internal static string isAFK {
            get {
                return ResourceManager.GetString("isAFK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to don&apos;t want to be disturbed..
        /// </summary>
        internal static string isDND {
            get {
                return ResourceManager.GetString("isDND", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Leave conference.
        /// </summary>
        internal static string leaveConference {
            get {
                return ResourceManager.GetString("leaveConference", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Main.
        /// </summary>
        internal static string main {
            get {
                return ResourceManager.GetString("main", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to me.
        /// </summary>
        internal static string me {
            get {
                return ResourceManager.GetString("me", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Message.
        /// </summary>
        internal static string message {
            get {
                return ResourceManager.GetString("message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Message send failed.
        /// </summary>
        internal static string messageSendFailed {
            get {
                return ResourceManager.GetString("messageSendFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mood.
        /// </summary>
        internal static string mood {
            get {
                return ResourceManager.GetString("mood", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mute mic.
        /// </summary>
        internal static string muteMic {
            get {
                return ResourceManager.GetString("muteMic", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mute sounds.
        /// </summary>
        internal static string muteSounds {
            get {
                return ResourceManager.GetString("muteSounds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to my lord.
        /// </summary>
        internal static string myLord {
            get {
                return ResourceManager.GetString("myLord", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        internal static string name {
            get {
                return ResourceManager.GetString("name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This application needs .NET Framework min. v.3.5 SP1, which is not installed on your computer.
        ///Would you like to download it? (you cannot run this app without it).
        /// </summary>
        internal static string netFrameworkIsNotAvailable {
            get {
                return ResourceManager.GetString("netFrameworkIsNotAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to New version of ISIM is available.
        /// </summary>
        internal static string newVersionAvailable {
            get {
                return ResourceManager.GetString("newVersionAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Next.
        /// </summary>
        internal static string next {
            get {
                return ResourceManager.GetString("next", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open.
        /// </summary>
        internal static string open {
            get {
                return ResourceManager.GetString("open", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open profile.
        /// </summary>
        internal static string openProfile {
            get {
                return ResourceManager.GetString("openProfile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preferences.
        /// </summary>
        internal static string preferences {
            get {
                return ResourceManager.GetString("preferences", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Protocol.
        /// </summary>
        internal static string protocol {
            get {
                return ResourceManager.GetString("protocol", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Protocols.
        /// </summary>
        internal static string protocols {
            get {
                return ResourceManager.GetString("protocols", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quick.
        /// </summary>
        internal static string quick {
            get {
                return ResourceManager.GetString("quick", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quick add.
        /// </summary>
        internal static string quickAdd {
            get {
                return ResourceManager.GetString("quickAdd", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do you really want remove all history?.
        /// </summary>
        internal static string reallyRemoveAllHistory {
            get {
                return ResourceManager.GetString("reallyRemoveAllHistory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do you really want remove contact.
        /// </summary>
        internal static string reallyRemoveContact {
            get {
                return ResourceManager.GetString("reallyRemoveContact", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reson.
        /// </summary>
        internal static string reason {
            get {
                return ResourceManager.GetString("reason", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remember.
        /// </summary>
        internal static string remember {
            get {
                return ResourceManager.GetString("remember", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remind when available.
        /// </summary>
        internal static string remindWhenAvailable {
            get {
                return ResourceManager.GetString("remindWhenAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remove.
        /// </summary>
        internal static string remove {
            get {
                return ResourceManager.GetString("remove", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remove history.
        /// </summary>
        internal static string removeConv {
            get {
                return ResourceManager.GetString("removeConv", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Removing contact.
        /// </summary>
        internal static string removingContact {
            get {
                return ResourceManager.GetString("removingContact", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rename.
        /// </summary>
        internal static string rename {
            get {
                return ResourceManager.GetString("rename", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rename contact.
        /// </summary>
        internal static string renameContact {
            get {
                return ResourceManager.GetString("renameContact", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Report BUG.
        /// </summary>
        internal static string reportBUG {
            get {
                return ResourceManager.GetString("reportBUG", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to I&apos;ve forwarded it to my developer. Thank you for making me better :).
        /// </summary>
        internal static string reportForwarded {
            get {
                return ResourceManager.GetString("reportForwarded", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to I&apos;m sorry an error occured when sending mail. You must send it by your self. Just copy text from TextBox and mail it to email under this text. Thank you :).
        /// </summary>
        internal static string reportForwardError {
            get {
                return ResourceManager.GetString("reportForwardError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Run on start up.
        /// </summary>
        internal static string runOnStartUp {
            get {
                return ResourceManager.GetString("runOnStartUp", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save.
        /// </summary>
        internal static string save {
            get {
                return ResourceManager.GetString("save", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Search.
        /// </summary>
        internal static string search {
            get {
                return ResourceManager.GetString("search", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Searching error.
        /// </summary>
        internal static string searchingError {
            get {
                return ResourceManager.GetString("searchingError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sending files.
        /// </summary>
        internal static string sendingFiles {
            get {
                return ResourceManager.GetString("sendingFiles", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show.
        /// </summary>
        internal static string show {
            get {
                return ResourceManager.GetString("show", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Suggest IMPROVE.
        /// </summary>
        internal static string suggestImprove {
            get {
                return ResourceManager.GetString("suggestImprove", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to I&apos;m glad that you decide to suggest some improve.
        ///So tell me something about your idea:.
        /// </summary>
        internal static string suggestionQuestion1 {
            get {
                return ResourceManager.GetString("suggestionQuestion1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Can I get inspired somewhere? Is there anything what is using that?.
        /// </summary>
        internal static string suggestionQuestion2 {
            get {
                return ResourceManager.GetString("suggestionQuestion2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Top most.
        /// </summary>
        internal static string topMost {
            get {
                return ResourceManager.GetString("topMost", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Transfering files.
        /// </summary>
        internal static string transferingFiles {
            get {
                return ResourceManager.GetString("transferingFiles", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unblock.
        /// </summary>
        internal static string unblock {
            get {
                return ResourceManager.GetString("unblock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unfinished message.
        /// </summary>
        internal static string unfinishedMessage {
            get {
                return ResourceManager.GetString("unfinishedMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unreaded message.
        /// </summary>
        internal static string unreadedMessage {
            get {
                return ResourceManager.GetString("unreadedMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Would you like to go to app site?.
        /// </summary>
        internal static string wouldYouLikeGoToAppSite {
            get {
                return ResourceManager.GetString("wouldYouLikeGoToAppSite", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You already have this contact added.
        /// </summary>
        internal static string youAlreadyHaveThisContactAdded {
            get {
                return ResourceManager.GetString("youAlreadyHaveThisContactAdded", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to you are in banned list.
        /// </summary>
        internal static string youAreInBannedList {
            get {
                return ResourceManager.GetString("youAreInBannedList", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can add your own text to request.
        /// </summary>
        internal static string youCanAddYourTextToRequest {
            get {
                return ResourceManager.GetString("youCanAddYourTextToRequest", resourceCulture);
            }
        }
    }
}
