/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Copyright (c) 2003-2008 by AG-Software 											 *
 * All Rights Reserved.																 *
 * Contact information for AG-Software is available at http://www.ag-software.de	 *
 *																					 *
 * Licence:																			 *
 * The agsXMPP SDK is released under a dual licence									 *
 * agsXMPP can be used under either of two licences									 *
 * 																					 *
 * A commercial licence which is probably the most appropriate for commercial 		 *
 * corporate use and closed source projects. 										 *
 *																					 *
 * The GNU Public License (GPL) is probably most appropriate for inclusion in		 *
 * other open source projects.														 *
 *																					 *
 * See README.html for details.														 *
 *																					 *
 * For general enquiries visit our website at:										 *
 * http://www.ag-software.de														 *
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ 

using System;

using agsXMPP.Xml.Dom;

namespace agsXMPP.protocol.x.muc
{
    /*
     
        <x xmlns='http://jabber.org/protocol/muc'>
            <password>secret</password>
        </x>
     
     */
      
    /// <summary>
    /// Summary description for MucUser.
    /// </summary>
    public class Muc : Element
    {
        #region << Constructor >>
        public Muc()
        {
            this.TagName    = "x";
            this.Namespace  = Uri.MUC;
        }
        #endregion

        public string Password
		{
			set	{ SetTag("password", value); }
			get { return GetTag("password"); }
		}

        /// <summary>
        /// The History object
        /// </summary>
        public History History
        {
            get
            {
                return SelectSingleElement(typeof(History)) as History;
            }
            set
            {
                if (HasTag(typeof(History)))
                    RemoveTag(typeof(History));

                if (value != null)
                    this.AddChild(value);
            }
        }
    }
}  